AI Insights · Timothy · October 2022
Top 5 Trivia Games on Android in Belarus for Q3 2022
Explore the performance trends of the top 5 trivia games on Android in Belarus during Q3 2022, based on weekly downloads, revenue, and active users.
The third quarter of 2022 saw some interesting trends in the performance of the top 5 trivia games on the Android platform in Belarus. Data from Sensor Tower reveals how these apps fared in terms of weekly downloads, revenue, and active users.
QuizzLand. Quiz & Trivia game showed a varied trend in weekly downloads, starting at approximately 3.5K in late June and peaking at around 5.4K in mid-August. By the end of September, downloads settled around 3.7K. The app's weekly active users followed a similar pattern, beginning at 12.5K in late June, peaking at 17.5K in late August, and ending the quarter with 15K active users.
Akinator experienced a gradual decline in both weekly downloads and active users. Downloads started at 2.9K in late June and dropped to about 1.5K by the end of September. Active users mirrored this trend, starting at 14.8K and decreasing to approximately 9.7K by the end of the quarter. Despite a few spikes in revenue in early July, the app's earnings remained negligible for most of the quarter.
Kid-E-Cats. Educational Games maintained a relatively stable performance in weekly downloads, fluctuating between 1.5K and 1.9K throughout the quarter. Active users remained consistent as well, hovering around 12K to 13K. The app saw minor revenue increases, peaking at $2 in several weeks.
Вращайте барабан showed a steady decline in weekly downloads, starting at 2K in late June and falling to about 1.1K by the end of September. Active users also decreased from 4.2K to around 2.8K over the same period. The app did not generate any notable revenue during this time.
Brain Who? Tricky Riddle Tests experienced significant fluctuations in weekly downloads, starting strong at 3.4K in late June, peaking at 4.1K in early July, and then dropping to just under 1K by the end of September. Active users also saw a decline, starting at 6.9K, dipping to 3.2K by the quarter's end.
These insights highlight the diverse performance trends of trivia games in Belarus. For more detailed analytics and insights, visit Sensor Tower.